local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1
L0_1 = {}
L0_1.group_id = 302001022
L1_1 = {}
L2_1 = {}
L2_1.config_id = 22001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 1447.951
L3_1.y = 269.774
L3_1.z = -1650.4
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 118.838
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4109
L5_1 = 4108
L6_1 = 4107
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.kill_score = 20
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 22002
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 1457.681
L4_1.y = 269.613
L4_1.z = -1659.272
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 322.246
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4109
L6_1 = 4108
L7_1 = 4107
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 20
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 22003
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 1448.017
L5_1.y = 269.613
L5_1.z = -1648.021
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 118.838
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 4109
L7_1 = 4108
L8_1 = 4107
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.kill_score = 20
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 22004
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 1451.464
L6_1.y = 269.877
L6_1.z = -1648.248
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 173.028
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 4109
L8_1 = 4108
L9_1 = 4107
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L5_1.kill_score = 20
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 22005
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 1460.639
L7_1.y = 269.891
L7_1.z = -1653.569
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 276.008
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 4109
L9_1 = 4108
L10_1 = 4107
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L6_1.kill_score = 20
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 22006
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 1447.197
L8_1.y = 269.592
L8_1.z = -1656.146
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 65.566
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 4109
L10_1 = 4108
L11_1 = 4107
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.affix = L8_1
L7_1.kill_score = 20
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 22007
L8_1.monster_id = 21010601
L9_1 = {}
L9_1.x = 1459.97
L9_1.y = 269.569
L9_1.z = -1658.589
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 301.332
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 4109
L11_1 = 4108
L12_1 = 4107
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.affix = L9_1
L8_1.kill_score = 20
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 22008
L9_1.monster_id = 21010601
L10_1 = {}
L10_1.x = 1445.608
L10_1.y = 269.556
L10_1.z = -1652.05
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 94.574
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L10_1 = {}
L11_1 = 4109
L12_1 = 4108
L13_1 = 4107
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L9_1.affix = L10_1
L9_1.kill_score = 20
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 22009
L10_1.monster_id = 21020201
L11_1 = {}
L11_1.x = 1453.558
L11_1.y = 269.441
L11_1.z = -1661.548
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 359.203
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L11_1 = {}
L12_1 = 4109
L13_1 = 4108
L14_1 = 4107
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L10_1.affix = L11_1
L10_1.kill_score = 50
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 22010
L11_1.monster_id = 21030301
L12_1 = {}
L12_1.x = 1448.87
L12_1.y = 269.574
L12_1.z = -1658.142
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 47.639
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L12_1 = {}
L13_1 = 4109
L14_1 = 4108
L15_1 = 4107
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L11_1.affix = L12_1
L11_1.kill_score = 20
L11_1.area_id = 2
L12_1 = {}
L12_1.config_id = 22011
L12_1.monster_id = 21020201
L13_1 = {}
L13_1.x = 1459.564
L13_1.y = 269.708
L13_1.z = -1646.866
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 202.349
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 1000100
L13_1 = {}
L14_1 = 4109
L15_1 = 4108
L16_1 = 4107
L13_1[1] = L14_1
L13_1[2] = L15_1
L13_1[3] = L16_1
L12_1.affix = L13_1
L12_1.kill_score = 50
L12_1.area_id = 2
L13_1 = {}
L13_1.config_id = 22012
L13_1.monster_id = 21010201
L14_1 = {}
L14_1.x = 1455.182
L14_1.y = 269.798
L14_1.z = -1646.35
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 173.028
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 1000100
L14_1 = {}
L15_1 = 4109
L16_1 = 4108
L17_1 = 4107
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L13_1.affix = L14_1
L13_1.kill_score = 20
L13_1.area_id = 2
L14_1 = {}
L14_1.config_id = 22013
L14_1.monster_id = 21010201
L15_1 = {}
L15_1.x = 1457.209
L15_1.y = 269.759
L15_1.z = -1646.092
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 202.29
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L15_1 = {}
L16_1 = 4109
L17_1 = 4108
L18_1 = 4107
L15_1[1] = L16_1
L15_1[2] = L17_1
L15_1[3] = L18_1
L14_1.affix = L15_1
L14_1.kill_score = 20
L14_1.area_id = 2
L15_1 = {}
L15_1.config_id = 22014
L15_1.monster_id = 21010201
L16_1 = {}
L16_1.x = 1447.256
L16_1.y = 269.707
L16_1.z = -1654.37
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 80.108
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L16_1 = {}
L17_1 = 4109
L18_1 = 4108
L19_1 = 4107
L16_1[1] = L17_1
L16_1[2] = L18_1
L16_1[3] = L19_1
L15_1.affix = L16_1
L15_1.kill_score = 20
L15_1.area_id = 2
L16_1 = {}
L16_1.config_id = 22015
L16_1.monster_id = 21010603
L17_1 = {}
L17_1.x = 1453.648
L17_1.y = 269.748
L17_1.z = -1646.246
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 171.118
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.drop_id = 1000100
L17_1 = {}
L18_1 = 4109
L19_1 = 4108
L20_1 = 4107
L17_1[1] = L18_1
L17_1[2] = L19_1
L17_1[3] = L20_1
L16_1.affix = L17_1
L16_1.kill_score = 20
L16_1.area_id = 2
L17_1 = {}
L17_1.config_id = 22016
L17_1.monster_id = 21010603
L18_1 = {}
L18_1.x = 1449.968
L18_1.y = 269.447
L18_1.z = -1659.797
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 32.783
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.drop_id = 1000100
L18_1 = {}
L19_1 = 4109
L20_1 = 4108
L21_1 = 4107
L18_1[1] = L19_1
L18_1[2] = L20_1
L18_1[3] = L21_1
L17_1.affix = L18_1
L17_1.kill_score = 20
L17_1.area_id = 2
L18_1 = {}
L18_1.config_id = 22017
L18_1.monster_id = 21020202
L19_1 = {}
L19_1.x = 1457.001
L19_1.y = 269.419
L19_1.z = -1660.922
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 327.93
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.drop_id = 1000100
L19_1 = {}
L20_1 = 4109
L21_1 = 4108
L22_1 = 4107
L19_1[1] = L20_1
L19_1[2] = L21_1
L19_1[3] = L22_1
L18_1.affix = L19_1
L18_1.kill_score = 50
L18_1.area_id = 2
L19_1 = {}
L19_1.config_id = 22018
L19_1.monster_id = 21030304
L20_1 = {}
L20_1.x = 1451.488
L20_1.y = 269.539
L20_1.z = -1660.151
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 26.269
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.drop_id = 1000100
L20_1 = {}
L21_1 = 4109
L22_1 = 4108
L23_1 = 4107
L20_1[1] = L21_1
L20_1[2] = L22_1
L20_1[3] = L23_1
L19_1.affix = L20_1
L19_1.kill_score = 20
L19_1.area_id = 2
L20_1 = {}
L20_1.config_id = 22019
L20_1.monster_id = 21020202
L21_1 = {}
L21_1.x = 1450.631
L21_1.y = 269.321
L21_1.z = -1644.497
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 151.032
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.drop_id = 1000100
L21_1 = {}
L22_1 = 4109
L23_1 = 4108
L24_1 = 4107
L21_1[1] = L22_1
L21_1[2] = L23_1
L21_1[3] = L24_1
L20_1.affix = L21_1
L20_1.kill_score = 50
L20_1.area_id = 2
L21_1 = {}
L21_1.config_id = 22020
L21_1.monster_id = 21010201
L22_1 = {}
L22_1.x = 1459.283
L22_1.y = 269.728
L22_1.z = -1657.553
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 322.246
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.drop_id = 1000100
L22_1 = {}
L23_1 = 4109
L24_1 = 4108
L25_1 = 4107
L22_1[1] = L23_1
L22_1[2] = L24_1
L22_1[3] = L25_1
L21_1.affix = L22_1
L21_1.kill_score = 20
L21_1.area_id = 2
L22_1 = {}
L22_1.config_id = 22040
L22_1.monster_id = 21030303
L23_1 = {}
L23_1.x = 1460.524
L23_1.y = 269.87
L23_1.z = -1650.809
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 252.134
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L22_1.drop_id = 1000100
L23_1 = {}
L24_1 = 4109
L25_1 = 4108
L26_1 = 4107
L23_1[1] = L24_1
L23_1[2] = L25_1
L23_1[3] = L26_1
L22_1.affix = L23_1
L22_1.kill_score = 20
L22_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1022023
L2_1.name = "ANY_MONSTER_LIVE_22023"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_22023"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_22023"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1022024
L3_1.name = "MONSTER_TIDE_DIE_22024"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22024"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_22024"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1022025
L4_1.name = "MONSTER_TIDE_DIE_22025"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22025"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_22025"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1022026
L5_1.name = "MONSTER_TIDE_DIE_22026"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "3"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22026"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_22026"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1022027
L6_1.name = "MONSTER_TIDE_DIE_22027"
L7_1 = EventType
L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE
L6_1.event = L7_1
L6_1.source = "4"
L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22027"
L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_22027"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1022028
L7_1.name = "MONSTER_TIDE_DIE_22028"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "5"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22028"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_22028"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1022029
L8_1.name = "MONSTER_TIDE_DIE_22029"
L9_1 = EventType
L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE
L8_1.event = L9_1
L8_1.source = "6"
L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22029"
L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_22029"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1022032
L9_1.name = "ANY_MONSTER_LIVE_22032"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_22032"
L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_22032"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1022033
L10_1.name = "MONSTER_TIDE_DIE_22033"
L11_1 = EventType
L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE
L10_1.event = L11_1
L10_1.source = "1"
L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22033"
L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_22033"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1022034
L11_1.name = "MONSTER_TIDE_DIE_22034"
L12_1 = EventType
L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE
L11_1.event = L12_1
L11_1.source = "2"
L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22034"
L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_22034"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1022035
L12_1.name = "MONSTER_TIDE_DIE_22035"
L13_1 = EventType
L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE
L12_1.event = L13_1
L12_1.source = "3"
L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22035"
L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_22035"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1022036
L13_1.name = "MONSTER_TIDE_DIE_22036"
L14_1 = EventType
L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE
L13_1.event = L14_1
L13_1.source = "4"
L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22036"
L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_22036"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1022037
L14_1.name = "MONSTER_TIDE_DIE_22037"
L15_1 = EventType
L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE
L14_1.event = L15_1
L14_1.source = "5"
L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22037"
L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_22037"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1022038
L15_1.name = "MONSTER_TIDE_DIE_22038"
L16_1 = EventType
L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE
L15_1.event = L16_1
L15_1.source = "6"
L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_22038"
L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_22038"
L15_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 22002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_22023"
L6_1 = "MONSTER_TIDE_DIE_22024"
L7_1 = "MONSTER_TIDE_DIE_22025"
L8_1 = "MONSTER_TIDE_DIE_22026"
L9_1 = "MONSTER_TIDE_DIE_22027"
L10_1 = "MONSTER_TIDE_DIE_22028"
L11_1 = "MONSTER_TIDE_DIE_22029"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 22003
L7_1 = 22004
L8_1 = 22005
L9_1 = 22006
L10_1 = 22007
L11_1 = 22008
L12_1 = 22009
L13_1 = 22010
L14_1 = 22011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 22020
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_LIVE_22032"
L8_1 = "MONSTER_TIDE_DIE_22033"
L9_1 = "MONSTER_TIDE_DIE_22034"
L10_1 = "MONSTER_TIDE_DIE_22035"
L11_1 = "MONSTER_TIDE_DIE_22036"
L12_1 = "MONSTER_TIDE_DIE_22037"
L13_1 = "MONSTER_TIDE_DIE_22038"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 22001
L9_1 = 22012
L10_1 = 22013
L11_1 = 22014
L12_1 = 22015
L13_1 = 22016
L14_1 = 22017
L15_1 = 22018
L16_1 = 22019
L17_1 = 22040
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L7_1[10] = L17_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 22002 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_22023 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 1
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22003
  L8_2 = 22004
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 2
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22005
  L8_2 = 22006
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 3
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22007
  L8_2 = 22008
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 1
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_22023 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22024 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 4
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22009
  L8_2 = 22011
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 1
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22024 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22025 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 5
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22010
  L6_2[1] = L7_2
  L7_2 = 2
  L8_2 = 1
  L9_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22025 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22026 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 6
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22007
  L8_2 = 22008
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 4
  L8_2 = 1
  L9_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22026 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22027 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 1
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22003
  L8_2 = 22004
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22027 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22028 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 2
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22005
  L8_2 = 22006
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22028 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 4 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22029 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 3
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22007
  L8_2 = 22008
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 1
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22029 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 22020 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_22032 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 1
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22001
  L8_2 = 22012
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 2
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22013
  L8_2 = 22014
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 3
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22015
  L8_2 = 22016
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_22032 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22033 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 4
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22017
  L8_2 = 22019
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 1
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22033 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22034 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 5
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22018
  L8_2 = 22040
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 1
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22034 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22035 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 6
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22015
  L8_2 = 22016
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 4
  L8_2 = 1
  L9_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22035 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22036 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 1
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22001
  L8_2 = 22012
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22036 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 2 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22037 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 2
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22013
  L8_2 = 22014
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22037 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 4 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_22038 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AutoMonsterTide
  L3_2 = A0_2
  L4_2 = 3
  L5_2 = 302001022
  L6_2 = {}
  L7_2 = 22015
  L8_2 = 22016
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L7_2 = 2
  L8_2 = 2
  L9_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_22038 = L1_1
